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Skills

zorp reads skills in Claude Code’s format, so skills you already have work here without being ported. A skill is a directory holding a SKILL.md: YAML frontmatter with a name and a description, then a markdown body of instructions.

~/.claude/skills/code-review/SKILL.md      # yours, everywhere
<repo>/.claude/skills/code-review/SKILL.md # this project's, wins on a name clash
$ZORP_SKILLS_DIR/code-review/SKILL.md      # explicit for this run, wins over both

The model sees only names and descriptions, as one skill tool whose description is the index. It loads a body by calling that tool, and the body arrives as instructions for that turn. The two levels are the point: descriptions are cheap enough to always carry, bodies are not.

Skills add guidance, never permissions

A skill body is a markdown file that can arrive with a git clone, and it is treated that way:

  • A skill cannot enable a tool, loosen an approval preset, or reach past the run_command denylist.
  • The allowed-tools field some skills carry is read, reported, and ignored.
  • Names are single path components and never joined onto a path, and a SKILL.md that resolves outside its own directory is skipped.
  • Files over 64 KiB are skipped, and a malformed skill is skipped with a message naming the file while its siblings still load.

Skills are not capsules. A capsule is loaded with /load and puts the whole session in a mode; a skill is something the model reaches for mid task and uses for that turn.